Astronauts Rick Linnehan and Mike Foreman try out a prototype display and control system inside an Orion spacecraft mockup at Johnson Space Center during the first ascent and abort simulations for the program.
Image Credit: NASA
NASA astronauts recently experienced what it will be like to launch into space aboard the new Orion spacecraft during the first ascent simulations since the space shuttles and their simulators were retired.
Ascent simulations are precise rehearsals of the steps a spacecraft's crew will be responsible for - including things that could go wrong - during their climb into space.
They can be generic and apply to any future deep space mission, or very specific to a launch that's been planned down to the second.
For now, Orion's simulations fall into the first category, but practicing now helps ensure the team will have the systems perfected for the astronauts in any future mission scenario.
"Simulations like these provide valuable experience by giving astronauts and our operations team an early look at what going to deep space in Orion will be like," said Lee Morin, an astronaut and supervisor of Johnson's rapid prototyping laboratory, who has been working on the Orion displays.
"Rehearsing launch and ascent--two of the most challenging parts of Orion's mission -- also gives us an opportunity to work toward optimizing how the crew interacts with the spacecraft."
Designing a spacecraft's cockpit for ease of use and efficiency is no easy task. Each space shuttle had 10 display screens, more than 1,200 switches, dials and gauges, plus hundreds of pounds of procedures printed on paper.
Orion, which is designed for deep-space exploration and autonomous or piloted rendezvous and docking, will use new technology to distill all of that down to just three computer screens, each the size of a sheet of paper.
"It sounds promising and saves a lot of weight, but designing it is challenging," said Jeff Fox, the Orion crew systems integration lead.
"We don't want the crew to have to search through a lot of dropdown menus when they need to quickly access key systems and information."
Read more of this article here
Image Credit: NASA
NASA astronauts recently experienced what it will be like to launch into space aboard the new Orion spacecraft during the first ascent simulations since the space shuttles and their simulators were retired.
Ascent simulations are precise rehearsals of the steps a spacecraft's crew will be responsible for - including things that could go wrong - during their climb into space.
They can be generic and apply to any future deep space mission, or very specific to a launch that's been planned down to the second.
Rick Linnehan |
"Simulations like these provide valuable experience by giving astronauts and our operations team an early look at what going to deep space in Orion will be like," said Lee Morin, an astronaut and supervisor of Johnson's rapid prototyping laboratory, who has been working on the Orion displays.
Lee Morin |
Designing a spacecraft's cockpit for ease of use and efficiency is no easy task. Each space shuttle had 10 display screens, more than 1,200 switches, dials and gauges, plus hundreds of pounds of procedures printed on paper.
Mike Foreman |
"It sounds promising and saves a lot of weight, but designing it is challenging," said Jeff Fox, the Orion crew systems integration lead.
"We don't want the crew to have to search through a lot of dropdown menus when they need to quickly access key systems and information."
Read more of this article here
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